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Posts Tagged ‘output’

PulseAudio: Monitoring your Line-In Interface

July 11th, 2010 21 comments

At home, my setup consists of three machines –  a laptop, a PC, and an XBOX 360. The latter two share a set of speakers, but I hate having to climb under the desk to switch the cables around, and wanted a better way to switch them back and forth. My good friend Tyler B suggested that I run the line out from the XBOX into the line-in on my sound card, and just let my computer handle the audio in the same way that it handles music and movies. In theory, this works great. In practice, I had one hell of a time figuring out how to force the GNOME sound manager applet into doing my bidding.

After quite a bit of googling, I found the answer on the Ubuntu forums. It turns out that the secret lies in a pulse audio module that isn’t enabled by default. Open up a terminal and use the following commands to permanently enable this behaviour. As always, make sure that you understand what’s up before running random commands that you find on the internet as root:

pactl load-module module-loopback
sudo sh -c ' echo "load-module module-loopback" >>  /etc/pulse/default.pa '

The first line instructs PulseAudio (one of the many ways that your system talks with the underlying sound hardware) to load a module called loopback, which unsurprisingly, loops incoming audio back through your outputs. This means that you can hear everything that comes into your line-in port in real time. Note that this behaviour does not extend to your microphone input by design. The second line simply tells PulseAudio to load this module whenever the system starts.

Now if you’ll excuse me, I have jerks to run over in GTA…




On my Laptop, I am running Linux Mint 12.
On my home media server, I am running Ubuntu 12.04
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